Spruce Slab Item ID

Each item in Minecraft has a unique ID assigned to it, known as an item ID, this can be used in commands to spawn the item into the game. The item ID for spruce slab in Minecraft is shown below:

Spruce Slab Spawn Command

The Spruce Slab item can be spawned in Minecraft with the below command. Cheats must be enabled before this will work.

If you are running the Essentials plugin, you will need to run /minecraft:give instead of simply /give. This is because the Essentials /give command overrides Minecraft's built-in command.

Mining Tools

Below is a table of the tools that can be used to break Spruce Slab blocks, and the speed it will take to break at (in seconds). This is calculated with the formula (1.5 * Block Hardness) / Tool Multiplier.

Tool Speed
Golden Pickaxe Golden Pickaxe 0.25s
Diamond Pickaxe Diamond Pickaxe 0.38s
Iron Pickaxe Iron Pickaxe 0.5s
Stone Pickaxe Stone Pickaxe 0.75s
Wooden Pickaxe Wooden Pickaxe 1.5s

All Minecraft 1.18 Item IDs

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Spruce Slab Information

Spruce Slab

A spruce slab block can be crafted by placing 3 spruce planks in a row in the crafting table. Slabs are useful in Minecraft as they as an essential ingredient in many crafting recipes and can be used to move upwards smoothly, without needing to jump.

Item ID minecraft:spruce_slab
Legacy Item ID (1.12.2 and Below) minecraft:wooden_slab
Numerical ID 126:1
Stackable Yes
Max Stack Size 64
Recipes Used In Daylight Detector, Composter, Barrel, Lectern
Hardness 2.0
Material Rock
Diggable Yes
Min / Max State IDs 8306 - 8311

Spruce Slab Crafting Recipes

Below you can find the crafting recipes that can be used to make Spruce Slab.

Ingredients Pattern Result
Spruce Planks
Spruce Planks
Spruce Planks
6x Spruce Slab

Spruce Slab Block States

Block states are values assigned to a block that changes its state. For example, many blocks have a "direction" block state which can be used to change the direction a block faces.

Find a table of all blockstates for the Spruce Slab block below.

Block State Name Type Values
type enum ?
  • top
  • bottom
  • double
waterlogged bool ?
  • true
  • false