Mossy Cobblestone Wall Item ID

Each item in Minecraft has a unique ID assigned to it, known as an item ID, this can be used in commands to spawn the item into the game. The item ID for mossy cobblestone wall in Minecraft is shown below:

Mossy Cobblestone Wall Spawn Command

The Mossy Cobblestone Wall item can be spawned in Minecraft with the below command. Cheats must be enabled before this will work.

If you are running the Essentials plugin, you will need to run /minecraft:give instead of simply /give. This is because the Essentials /give command overrides Minecraft's built-in command.

Mining Tools

Below is a table of the tools that can be used to break Mossy Cobblestone Wall blocks, and the speed it will take to break at (in seconds). This is calculated with the formula (1.5 * Block Hardness) / Tool Multiplier.

Tool Speed
Golden Pickaxe Golden Pickaxe 0.25s
Diamond Pickaxe Diamond Pickaxe 0.38s
Iron Pickaxe Iron Pickaxe 0.5s
Stone Pickaxe Stone Pickaxe 0.75s
Wooden Pickaxe Wooden Pickaxe 1.5s

Mossy Cobblestone Wall Information

Mossy Cobblestone Wall

Mossy cobblestone walls act like fences (they cannot be jumped over). They have a higher durability and will not be dropped if they are mined without a pickaxe.

Item ID minecraft:mossy_cobblestone_wall
Legacy Item ID (1.12.2 and Below) minecraft:cobblestone_wall
Numerical ID 139:1
Stackable Yes
Max Stack Size 64
Hardness 2.0
Material Rock
Diggable Yes
Min / Max State IDs 5202 - 5265

Mossy Cobblestone Wall Crafting Recipes

Ingredients Pattern Result
Mossy Cobblestone
Mossy Cobblestone
Mossy Cobblestone
Mossy Cobblestone
Mossy Cobblestone
Mossy Cobblestone
6x Mossy Cobblestone Wall

Mossy Cobblestone Wall Block States

Block states are values assigned to a block that changes its state. For example, many blocks have a "direction" block state which can be used to change the direction a block faces.

Find a table of all blockstates for the Mossy Cobblestone Wall block below.

Block State Name Type Values
up bool ?
  • true
  • false
north bool ?
  • true
  • false
east bool ?
  • true
  • false
west bool ?
  • true
  • false
south bool ?
  • true
  • false
waterlogged bool ?
  • true
  • false