Dispenser Item ID

Each item in Minecraft has a unique ID assigned to it, known as an item ID, this can be used in commands to spawn the item into the game. The item ID for dispenser in Minecraft is shown below:

Dispenser Spawn Command

The Dispenser item can be spawned in Minecraft with the below command. Cheats must be enabled before this will work.

If you are running the Essentials plugin, you will need to run /minecraft:give instead of simply /give. This is because the Essentials /give command overrides Minecraft's built-in command.

Mining Tools

Below is a table of the tools that can be used to break Dispenser blocks, and the speed it will take to break at (in seconds). This is calculated with the formula (1.5 * Block Hardness) / Tool Multiplier.

Tool Speed
Golden Pickaxe Golden Pickaxe 0.44s
Diamond Pickaxe Diamond Pickaxe 0.66s
Iron Pickaxe Iron Pickaxe 0.88s
Stone Pickaxe Stone Pickaxe 1.31s
Wooden Pickaxe Wooden Pickaxe 2.62s

All Minecraft 1.18 Item IDs

Find thousands more items on our complete list of 1,325 Minecraft IDs.

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Dispenser Information

Dispenser

It should come as no surprise to you that the dispenser block dispenses items. It can be activated with redstone. In the cases of some items, like arrows and fire charges, it has special behaviour (e.g. shooting the item rather than just dropping it).

Item ID minecraft:dispenser
Numerical ID 23
Stackable Yes
Max Stack Size 64
Hardness 3.5
Material Rock
Diggable Yes
Min / Max State IDs 234 - 245

Dispenser Crafting Recipes

Below you can find the crafting recipes that can be used to make Dispenser.

Ingredients Pattern Result
Cobblestone
Cobblestone
Cobblestone
Cobblestone
Bow
Cobblestone
Cobblestone
Redstone
Cobblestone
1x Dispenser

Dispenser Block States

Block states are values assigned to a block that changes its state. For example, many blocks have a "direction" block state which can be used to change the direction a block faces.

Find a table of all blockstates for the Dispenser block below.

Block State Name Type Values
facing enum ?
  • north
  • east
  • south
  • west
  • up
  • down
triggered bool ?
  • true
  • false