Dark Oak Door Item ID

Each item in Minecraft has a unique ID assigned to it, known as an item ID, this can be used in commands to spawn the item into the game. The item ID for dark oak door in Minecraft is shown below:

Dark Oak Door Spawn Command

The Dark Oak Door item can be spawned in Minecraft with the below command. Cheats must be enabled before this will work.

If you are running the Essentials plugin, you will need to run /minecraft:give instead of simply /give. This is because the Essentials /give command overrides Minecraft's built-in command.

Mining Tools

Below is a table of the tools that can be used to break Dark Oak Door blocks, and the speed it will take to break at (in seconds). This is calculated with the formula (1.5 * Block Hardness) / Tool Multiplier.

Tool Speed
Golden Axe Golden Axe 0.38s
Diamond Axe Diamond Axe 0.56s
Iron Axe Iron Axe 0.75s
Stone Axe Stone Axe 1.12s
Wooden Axe Wooden Axe 2.25s
Netherite Axe Netherite Axe 4.5s

All Minecraft 1.18 Item IDs

Find thousands more items on our complete list of 1,325 Minecraft IDs.

View All IDs

Dark Oak Door Information

Dark Oak Door

The dark oak door block is created when an dark oak door item is right clicked on the ground. It cannot be obtained as an item in Vanilla Minecraft. When broken, it drops the door item.

Item ID minecraft:dark_oak_door
Numerical ID 431
Stackable Yes
Max Stack Size 64
Hardness 3.0
Material Wood
Diggable Yes
Min / Max State IDs 8994 - 9057

Dark Oak Door Crafting Recipes

Below you can find the crafting recipes that can be used to make Dark Oak Door.

Ingredients Pattern Result
Dark Oak Planks
Dark Oak Planks
Dark Oak Planks
Dark Oak Planks
Dark Oak Planks
Dark Oak Planks
3x Dark Oak Door

Dark Oak Door Block States

Block states are values assigned to a block that changes its state. For example, many blocks have a "direction" block state which can be used to change the direction a block faces.

Find a table of all blockstates for the Dark Oak Door block below.

Block State Name Type Values
facing enum ?
  • north
  • south
  • west
  • east
half enum ?
  • upper
  • lower
hinge enum ?
  • left
  • right
open bool ?
  • true
  • false
powered bool ?
  • true
  • false