Acacia Pressure Plate Item ID

Each item in Minecraft has a unique ID assigned to it, known as an item ID, this can be used in commands to spawn the item into the game. The item ID for acacia pressure plate in Minecraft is shown below:

Acacia Pressure Plate Spawn Command

The Acacia Pressure Plate item can be spawned in Minecraft with the below command. Cheats must be enabled before this will work.

If you are running the Essentials plugin, you will need to run /minecraft:give instead of simply /give. This is because the Essentials /give command overrides Minecraft's built-in command.

Mining Tools

Below is a table of the tools that can be used to break Acacia Pressure Plate blocks, and the speed it will take to break at (in seconds). This is calculated with the formula (1.5 * Block Hardness) / Tool Multiplier.

Tool Speed
Golden Axe Golden Axe 0.06s
Diamond Axe Diamond Axe 0.09s
Iron Axe Iron Axe 0.12s
Stone Axe Stone Axe 0.19s
Wooden Axe Wooden Axe 0.38s
Netherite Axe Netherite Axe 0.75s

All Minecraft 1.18 Item IDs

Find thousands more items on our complete list of 1,325 Minecraft IDs.

Show Me

Acacia Pressure Plate Information

Acacia Pressure Plate

The acacia pressure plate can be crafted by placing two acacia planks next to eachother in the crafting bench. It will activate any connected redstone wires, and any redstone wires below the block it is placed on top of.

Item ID minecraft:acacia_pressure_plate
Stackable Yes
Max Stack Size 64
Hardness 0.5
Material Wood
Diggable Yes
Min / Max State IDs 3881 - 3882

Acacia Pressure Plate Crafting Recipes

Below you can find the crafting recipes that can be used to make Acacia Pressure Plate.

Ingredients Pattern Result
Acacia Planks
Acacia Planks
1x Acacia Pressure Plate

Acacia Pressure Plate Block States

Block states are values assigned to a block that changes its state. For example, many blocks have a "direction" block state which can be used to change the direction a block faces.

Find a table of all blockstates for the Acacia Pressure Plate block below.

Block State Name Type Values
powered bool ?
  • true
  • false